Math Slash
A 3D arcade game where you slash equations. Score correctly to earn points; correctness streaks pay bonus zkLTC.
How to play
- Open Games → Math Slash.
- Click Start Game (allow fullscreen / orientation lock for the best experience).
- Equations fly toward you. Slash the correct one with your cursor / finger to score.
- Wrong slashes break your combo and dock points.
- Game ends after a set duration. Score auto-submits to the backend.
Rewards
- Points: up to +10 pts per game based on score percentile.
- zkLTC: previously auto-credited per game; currently manual claim via
/simple/claim-points. The button shows "Claim N pts" once you've finished any games. - Daily limit: 5 games / day. The 6th game shows "DAILY LIMIT REACHED".
How scoring works
points = floor(totalScore × 0.3)So a 1,000-point round = 300 pts credited (capped at 10 pts per session, but the leaderboard tracks total score).
Score rules:
- Correct slash: + (current combo × multiplier)
- Wrong slash: -50 + combo reset
- Combo decays after 1.5 seconds of no slash
Bot prevention
The backend filters obvious bots:
- score > 600 in < 60s → ban
- < 20s game duration → reject
- known bad-actor wallets blacklisted
If you legitimately play very fast and get flagged, ping us in Telegram — bans can be appealed.
Manual claim flow
Currently the game is in "points-only" mode — zkLTC conversion is paused but points still credit. Flow:
- Play games (each game's score logs to
game_rewards). - Click Claim N pts button on the games page.
- Sign once —
claim-pointsendpoint reads all unclaimed scores, sums them, callsrecordQuestForfor the total, and marks them claimed.
So you can play 5 games then claim all at once. The on-chain points balance updates immediately.
Game status
The game is currently stopped for maintenance (announced via X). When restarted with the relaunch X post, this section will update.
Pro tip: high combos compound fast. Focus on accuracy over speed in the first 30 seconds to build a 50+ combo, then keep it alive.
